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Magic: The Gathering

Nowhere to Run [Duskmourn: House of Horror]

Nowhere to Run [Duskmourn: House of Horror]

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Title
Set: Duskmourn: House of Horror
Type: Enchantment
Rarity: Uncommon
Cost: {1}{B}
Flash
When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
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J
James Stobart
Nowhere to run

Item is as advertised. Theres nowhere to run in deep dive games because its a cardshop and it would be rude to run inside.